
DIVINE ARCHITECTURE
Seed-Walkers is a systemic worldbuilding RPG where the player's actions are the catalyst for ecological regeneration. As a creator-divinity, you read the water and land, meeting survivors and building modular triangles that grow into domes and bridges. Every decision changes the land, creating a living pattern memory that persists long after the player leaves.

THE FIRST WATERSHED
Observe the delicate balance of one mountain valley. Every drop of water is a node in a vast network, and your first decision will ripple through the land, changing its very character.

SOIL AND ROOTS
The foundation of every structure is the soil. By reading the land's memory, you gather the materials needed to build with modular triangles that grow into living settlements.

HABITAT FEEDBACK
Build with the ecosystem in mind. Tree-compatible structures and living patterns create a feedback loop where the environment and the structures evolve together.